#ifndef _PHNT_NTDEF_H
#define _PHNT_NTDEF_H

#ifndef _NTDEF_
#define _NTDEF_

// This header file provides basic NT types not included in Win32. If you have included winnt.h
// (perhaps indirectly), you must use this file instead of ntdef.h.

#ifndef NOTHING
#define NOTHING
#endif

// Basic types

typedef struct _QUAD
{
    union
    {
        __int64 UseThisFieldToCopy;
        double DoNotUseThisField;
    };
} QUAD, *PQUAD;

// This isn't in NT, but it's useful.
typedef struct DECLSPEC_ALIGN(MEMORY_ALLOCATION_ALIGNMENT) _QUAD_PTR
{
    ULONG_PTR DoNotUseThisField1;
    ULONG_PTR DoNotUseThisField2;
} QUAD_PTR, *PQUAD_PTR;

typedef ULONG LOGICAL;
typedef ULONG *PLOGICAL;

typedef _Success_(return >= 0) LONG NTSTATUS;
typedef NTSTATUS *PNTSTATUS;

// Cardinal types

typedef char CCHAR;
typedef short CSHORT;
typedef ULONG CLONG;

typedef CCHAR *PCCHAR;
typedef CSHORT *PCSHORT;
typedef CLONG *PCLONG;

typedef PCSTR PCSZ;

// Specific

typedef UCHAR KIRQL, *PKIRQL;
typedef LONG KPRIORITY;
typedef USHORT RTL_ATOM, *PRTL_ATOM;

typedef LARGE_INTEGER PHYSICAL_ADDRESS, *PPHYSICAL_ADDRESS;

// NT status macros

#define NT_SUCCESS(Status) (((NTSTATUS)(Status)) >= 0)
#define NT_INFORMATION(Status) ((((ULONG)(Status)) >> 30) == 1)
#define NT_WARNING(Status) ((((ULONG)(Status)) >> 30) == 2)
#define NT_ERROR(Status) ((((ULONG)(Status)) >> 30) == 3)

#define NT_FACILITY_MASK 0xfff
#define NT_FACILITY_SHIFT 16
#define NT_FACILITY(Status) ((((ULONG)(Status)) >> NT_FACILITY_SHIFT) & NT_FACILITY_MASK)

#define NT_NTWIN32(Status) (NT_FACILITY(Status) == FACILITY_NTWIN32)
#define WIN32_FROM_NTSTATUS(Status) (((ULONG)(Status)) & 0xffff)

// Functions

#ifdef _MANAGED
#define FASTCALL __stdcall
#elif !defined(_WIN64)
#define FASTCALL __fastcall
#else
#define FASTCALL
#endif

// Synchronization enumerations

typedef enum _EVENT_TYPE
{
    NotificationEvent,
    SynchronizationEvent
} EVENT_TYPE;

typedef enum _TIMER_TYPE
{
    NotificationTimer,
    SynchronizationTimer
} TIMER_TYPE;

typedef enum _WAIT_TYPE
{
    WaitAll,
    WaitAny,
    WaitNotification
} WAIT_TYPE;

// Strings

typedef struct _STRING
{
    USHORT Length;
    USHORT MaximumLength;
    _Field_size_bytes_part_opt_(MaximumLength, Length) PCHAR Buffer;
} STRING, *PSTRING, ANSI_STRING, *PANSI_STRING, OEM_STRING, *POEM_STRING;

typedef const STRING *PCSTRING;
typedef const ANSI_STRING *PCANSI_STRING;
typedef const OEM_STRING *PCOEM_STRING;

typedef struct _UNICODE_STRING
{
    USHORT Length;
    USHORT MaximumLength;
    _Field_size_bytes_part_(MaximumLength, Length) PWCH Buffer;
} UNICODE_STRING, *PUNICODE_STRING;

typedef const UNICODE_STRING *PCUNICODE_STRING;

#define RTL_CONSTANT_STRING(s) { sizeof(s) - sizeof((s)[0]), sizeof(s), s }

// Balanced tree node

#define RTL_BALANCED_NODE_RESERVED_PARENT_MASK 3

typedef struct _RTL_BALANCED_NODE
{
    union
    {
        struct _RTL_BALANCED_NODE *Children[2];
        struct
        {
            struct _RTL_BALANCED_NODE *Left;
            struct _RTL_BALANCED_NODE *Right;
        };
    };
    union
    {
        UCHAR Red : 1;
        UCHAR Balance : 2;
        ULONG_PTR ParentValue;
    };
} RTL_BALANCED_NODE, *PRTL_BALANCED_NODE;

#define RTL_BALANCED_NODE_GET_PARENT_POINTER(Node) \
    ((PRTL_BALANCED_NODE)((Node)->ParentValue & ~RTL_BALANCED_NODE_RESERVED_PARENT_MASK))

// Portability

typedef struct _SINGLE_LIST_ENTRY32
{
    ULONG Next;
} SINGLE_LIST_ENTRY32, *PSINGLE_LIST_ENTRY32;

typedef struct _STRING32
{
    USHORT Length;
    USHORT MaximumLength;
    ULONG Buffer;
} STRING32, *PSTRING32;

typedef STRING32 UNICODE_STRING32, *PUNICODE_STRING32;
typedef STRING32 ANSI_STRING32, *PANSI_STRING32;

typedef struct _STRING64
{
    USHORT Length;
    USHORT MaximumLength;
    ULONGLONG Buffer;
} STRING64, *PSTRING64;

typedef STRING64 UNICODE_STRING64, *PUNICODE_STRING64;
typedef STRING64 ANSI_STRING64, *PANSI_STRING64;

// Object attributes

#define OBJ_INHERIT 0x00000002
#define OBJ_PERMANENT 0x00000010
#define OBJ_EXCLUSIVE 0x00000020
#define OBJ_CASE_INSENSITIVE 0x00000040
#define OBJ_OPENIF 0x00000080
#define OBJ_OPENLINK 0x00000100
#define OBJ_KERNEL_HANDLE 0x00000200
#define OBJ_FORCE_ACCESS_CHECK 0x00000400
#define OBJ_IGNORE_IMPERSONATED_DEVICEMAP 0x00000800
#define OBJ_DONT_REPARSE 0x00001000
#define OBJ_VALID_ATTRIBUTES 0x00001ff2

typedef struct _OBJECT_ATTRIBUTES
{
    ULONG Length;
    HANDLE RootDirectory;
    PUNICODE_STRING ObjectName;
    ULONG Attributes;
    PVOID SecurityDescriptor; // PSECURITY_DESCRIPTOR;
    PVOID SecurityQualityOfService; // PSECURITY_QUALITY_OF_SERVICE
} OBJECT_ATTRIBUTES, *POBJECT_ATTRIBUTES;

typedef const OBJECT_ATTRIBUTES *PCOBJECT_ATTRIBUTES;

#define InitializeObjectAttributes(p, n, a, r, s) { \
    (p)->Length = sizeof(OBJECT_ATTRIBUTES); \
    (p)->RootDirectory = r; \
    (p)->Attributes = a; \
    (p)->ObjectName = n; \
    (p)->SecurityDescriptor = s; \
    (p)->SecurityQualityOfService = NULL; \
    }

#define RTL_CONSTANT_OBJECT_ATTRIBUTES(n, a) { sizeof(OBJECT_ATTRIBUTES), NULL, n, a, NULL, NULL }
#define RTL_INIT_OBJECT_ATTRIBUTES(n, a) RTL_CONSTANT_OBJECT_ATTRIBUTES(n, a)

// Portability

typedef struct _OBJECT_ATTRIBUTES64
{
    ULONG Length;
    ULONG64 RootDirectory;
    ULONG64 ObjectName;
    ULONG Attributes;
    ULONG64 SecurityDescriptor;
    ULONG64 SecurityQualityOfService;
} OBJECT_ATTRIBUTES64, *POBJECT_ATTRIBUTES64;

typedef const OBJECT_ATTRIBUTES64 *PCOBJECT_ATTRIBUTES64;

typedef struct _OBJECT_ATTRIBUTES32
{
    ULONG Length;
    ULONG RootDirectory;
    ULONG ObjectName;
    ULONG Attributes;
    ULONG SecurityDescriptor;
    ULONG SecurityQualityOfService;
} OBJECT_ATTRIBUTES32, *POBJECT_ATTRIBUTES32;

typedef const OBJECT_ATTRIBUTES32 *PCOBJECT_ATTRIBUTES32;

// Product types

typedef enum _NT_PRODUCT_TYPE
{
    NtProductWinNt = 1,
    NtProductLanManNt,
    NtProductServer
} NT_PRODUCT_TYPE, *PNT_PRODUCT_TYPE;

typedef enum _SUITE_TYPE
{
    SmallBusiness,
    Enterprise,
    BackOffice,
    CommunicationServer,
    TerminalServer,
    SmallBusinessRestricted,
    EmbeddedNT,
    DataCenter,
    SingleUserTS,
    Personal,
    Blade,
    EmbeddedRestricted,
    SecurityAppliance,
    StorageServer,
    ComputeServer,
    WHServer,
    PhoneNT,
    MaxSuiteType
} SUITE_TYPE;

// Specific

typedef struct _CLIENT_ID
{
    HANDLE UniqueProcess;
    HANDLE UniqueThread;
} CLIENT_ID, *PCLIENT_ID;

typedef struct _CLIENT_ID32
{
    ULONG UniqueProcess;
    ULONG UniqueThread;
} CLIENT_ID32, *PCLIENT_ID32;

typedef struct _CLIENT_ID64
{
    ULONGLONG UniqueProcess;
    ULONGLONG UniqueThread;
} CLIENT_ID64, *PCLIENT_ID64;

#include <pshpack4.h>

typedef struct _KSYSTEM_TIME
{
    ULONG LowPart;
    LONG High1Time;
    LONG High2Time;
} KSYSTEM_TIME, *PKSYSTEM_TIME;

#include <poppack.h>

#endif

#endif
